﻿using Microsoft.Xna.Framework.Content;

namespace Brain
{
#if !WINDOWS_PHONE && !SILVERLIGHT && !MONOGAME
    public class CustomAvatarAnimationReader : ContentTypeReader<CustomAvatarAnimationData>
    {
        protected override CustomAvatarAnimationData Read(ContentReader input, CustomAvatarAnimationData existingInstance)
        {
            return CustomAvatarAnimationData.Read(input, existingInstance);
        }
    }
#endif
}